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Welcome!

Welcome to my educational website! Please, feel free to look around. Follow me for daily updates on Instagram or Twitter!

If you're looking for my poetry and published writing, click here.

If you're looking for my game development blogs and videogames, click here.

Cheers,
Greg




Recent posts

Blog: Foreign Language Learning and Game Design

The tools for creating videogames are more accessible than ever before. The most advanced game making tools require a bit of coding while others can be done by just clicking buttons (e.g. Construct 3). It's a crazy good time for people who want to make videogames.

In preparation for this game creation revolution, I've started a YouTube series that introduces coding to people with absolutely no coding experience. By combining my foreign language teaching experience and my knowledge of C# and Unity3D, I believe we can and should teach Unity3D like a foreign language.

The introduction to the series along with a short video that explains why I think we should teach newcomers Unity3D as if it were a foreign language are now available on YouTube.


I have had the idea for this concept for a while, but my technical knowledge has been an easy excuse to delay creating the series. Often times I would watch YouTube videos and want to emulate the professionalism of some of them, but it'…

Blog: My Experience with Global Game Jam 2018: Transmissions

This year's Global Game Jam (GGJ) was my first and the theme was Transmissions and boy was it enlightening.

For those of you unfamiliar with Global Game Jam, it's a yearly international event that asks people from all walks of life to join together to make a game in 48 hours. If you're interested in what goes into making games, then jams like GGJ provide an opportunity to lend your skills to the development of the game, whatever your skills may be: artist, audio, writing, coding, designing, and so on.

Rensselaer Polytechnic Institute (RPI) provided a location so people in the area could meet like-minded individuals and have a collaborative working space for these 48 hours.  I went as a volunteer for Tech Valley Game Space and also participated in the event by teaming up with mostly RPI students, and in many ways it was an enlightening experience to be reminded why undergraduate students are hesitant to work in groups.

As I mentioned earlier, the theme for this year's G…

Blog: Twine & Lessons

Recently, I've been updating my lessons with Twine, software that allows a person to create interactive narratives in storybook form. Basically, think of it as software that allows you to create your own 'choose your own adventure' stories.

To get used to the software, I used a familiar lesson plan about simple English sentences and incorporated it into Twine. I wanted to learn about the software and understand its limitations and possibilities for teaching and learning. 
If you would like to try it the end result and provide feedback, the Twine story can be found here:
http://philome.la/GregoryWLyons1/a-simple-english-sentence
I have also updated my original post with the new Twine lesson as well, here. 
https://gregorywoodrowlyons.blogspot.nl/2016/05/a-simple-english-sentence.html
I think these lessons in short story form can improve engagement for students, but I am uncertain if there are other tangible benefits over in-person teaching and learning. Like many other softwa…

What color is this block?

What color is the block above?

Videogames!

Pirates and Cyberpunk Recently, I've been making some videogames, including art assets and coding.

Under our made up company name 'bullet trampoline', we have created a pirate ship game. The object is to RAM! other ships and destroy them, collect loot, and upgrade the vessel.

Right now we have a playtest version that allows RAM! and destruction. The mouse moves the player, and you double-click to RAM! other ships. You can play it here,

https://developer.cloud.unity3d.com/share/-kU3kM7i9M/


An early build of the game.








If you like platformers instead, here's a personal project of mine with 3 levels. The character animation and sprites are all created by myself and I'm shooting for a cyberpunk feel.

Hold shift to run.Double tap a direction to dash. Space bar jumps. Hitting it again while in the air double-jumps. 
Can you collect all the orange boxes and complete the 3 levels?

You can play it by clicking here.

https://developer.cloud.unity3d.com/share/W13VUJNicM/



An early …

The Statistics Monster -- OUT NOW!

The Statistics Monster: Learning about the Medianis available now for purchase!

When Erica, Ben, and Patrice call Abutoes the monster statistician for help with cleaning up their toys, they did not expect silly Abutoes to eat the toys! The clever girl Erica and her trusty friends must now learn the secret to the ‘median’ to save their toys from Abutoes and his bottomless belly. If they don’t learn the secret, they’ll lose their toys forever. Can you help them unlock the secret to the ‘median’?




The Statistics Monster book series teaches young children (ages 7-9+) about the concepts and practicality of statistics through approachable, simple, and often humorous stories about the crafty girl Erica, Petite Patrice the cat, Brave Ben the dog, and Abutoes the monster statistician. The series aims to make statistics more approachable and less monstrous.

More coming soon!